Archive for the “Creative” Category

In addition to our various ‘day jobs’, Sam and I also maintain a number of outside interests including various catering engagements.

Some time ago, Sam began helping with the staff and artist catering backstage at the Cambridge Folk Festival. A couple years ago I joined her for the first time and we were back there again this year. While some of the backstage crew are ‘professional’ (in that they travel around all the festivals doing lighting, sound, etc) most are loyal to the Cambridge Folk Festival and only meet once a year.

Everything starts about a week before the music begins with rigging marquees, setting the infrastructure to cope with the influx over the weekend. We pitched up on Wed when Sam began serving egg & bacon butties from ‘Bob’s Country Bunker’ (a porta-cabin with a hotplate, grill, fridge, and not much else by way of catering equipment). By the end of the day the main catering Marquee was full of the cookers, fryers, hot plates, storage, boilers and serving equipment that is a functioning kitchen; including the kitchen sink! A walk-in fridge and a separate walk-in freezer kept everything nicely chilled, whatever the temperature in the kitchen.

Our routine was then 6am (breakfast served from 7am) until 10pm (last dinner serving at 8pm but people always turned up late); either preparing, cooking, serving, or cleaning up. At it’s peak we served 438 for Sunday dinner in just over 4 hrs (including stragglers).

It wasn’t all hard work. There are four ‘gators’ (4 or 6 wheel drive buggies) that are used to transport the heavier bits of equipment around the site. Tradition is that on the Sunday they hold a fancy dress parade with each of the gators being ‘decorated’ by the Sparky’s (electricians), security, stewards, and artist hospitality teams.

Apologies for the ’sideways’ view, Qik doesn’t seem to let me rotate the image.

We were also blessed with the. best. toilets. ever.

Update:- someone has asked and no the music isn’t post-production, its piped from the black loudspeaker you can see beside the fluffy hand towel. Without smell-o-vision you can’t tell but the hand-wash was a fragrant lavender.

It’s also worth noting that these are on a trailer, just like other portable loos (only posher)! :)

It isn’t all festival food.

My sister was also over recently from Boston with my newly born Niece (7 months old) for her Christening at Mum’s local church. Sam did the cake and constructed the baby from Marzipan & icing, and the lettered bricks from icing blocks and letters piped individually to spell out “Evangaline” and individual “e”s on each of the 70 cupcakes.

cake

baby

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[This is a re-post from the Bristol Design Festival blog where I'm guest blogging the festival. And updated with better graphics thanks to Mike.]

Just back from a cracking talk by Mike Turner, Senior Designer on the Bloodhound SSC project. [Full disclosure, I'm a member of the Bloodhound SSC 1K Club; everything I say is highly biased, I think this is a fantastic project to be based in Bristol. :) ]

The talk was introduced by Bob Mytton, Chair of the West of England Design Forum.

Mike began with a bit of background on his career so far, from trains to cars to JCB diggers. This last culminated with JCB’s DieselMax project, to design a diesel that would go over 350mph. Speed was definitely in Mike’s future!

Although Bloodhound is an “Engineering Adventure”, their tagline, it’s ambition is to:
1. To create a national surge in the popularity of Science Technology, Engineering and Mathematics (STEM) subjects
2. To create an iconic project requiring extreme research and technology whilst simultaneously providing the means to enable the student population to join in the adventure
3. To achieve the first 1000 mph record on land

Mike quickly moved on to his core specialty of designing the outer surface, the bit that interacts with the air flow. Beginning with the outline design concept, Mike developed a refined shape for the car. This went to the team at Swansea University that were handling the CFD work. The results from the CFD, together with the engineering structural & package development (steering, suspension, controls, Andy Green, etc) were then fed into the next design cycle with Mike.

In the Q&A afterwards Mike was quizzed on the time the CFD added to the design cycle time. When they first started each CFD run was taking a couple of weeks (to run the numbers, check them and be confident of the answers). After going public with the project they were picking up additional computing support, each run was around a day.

The main challenges are to make the whole car as strong as possible (without increasing the weight too much); as slippery as possible for a Eurofighter jet engine with a solid fuel rocket strapped to it; as stable as possible in a straight line (without being so stable that Andy can’t direct it at all); and keep it on the ground (without turning into a 1,000mph plough).

So no conflicting pressures for Andy to juggle in his design decisions!

For all the CFD modeling, I was particularly struck by the comment that Mike put up from Ron Ayers, Chief Aerodynamicist on appreciating the designer’s eye for form & proportion “if it looks right, it probably is right”.

yewenyi, 16 April 2007

yewenyi, 16 April 2007

As an aside, it was Ron’s earlier work developing the Bristol Bloodhound Surface to Air Missile that gave rise to the project code name.

The Q&A was lively with Mike fielding questions for at least half an hour and staying around for another half hour as people continued to discuss the car, the design activity, and a bunch of technical questions that demonstrated real interest and enthusiasm.

A fantastic evening, thanks to the Bristol Design Festival and West of England Design Forum for organising.

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[This is a re-post from the Bristol Design Festival where I'm a guest blogger - check out the original and all the other action over their blog.]

LACK SIDE TableAlong with a couple hundred others, I thoroughly enjoyed the Bristol Design Festival’s launch party last night, however, I was taking a specific interest in the Grafikea entries. As in previous years, the standard was excellent with some ingenious and occasionally subversive uses for a simple LACK Side Table from your friendly blue and yellow purveyor of Scandinavian style.

For those that haven’t seen Grafikea before, the rules are quite simple. You purchase a table (as on the right) and then, according to the official rules:

Let your creativity run wild and modify the table.

And that’s pretty much it.

The results are quite astounding.

Before the prizes were announced I took a walk around the entries and a few leapt out at me. Apologies for the photos, I was using my camera phone, I’m sure better quality press-pics are available; even better, get down to the Old Fire Station and see for yourself! :)

IMAG0070One of the first that caught my eye was a very Bristolian scene of the SS Great Britain sailing under the Clifton Suspension Bridge, all on a coffee table! There were even a few fishes in the Severn that younger visitors seemed particularly entranced by.

I later discovered that this table (together with another 5) was designed and made by the ASD classes at Kingsweston School. This particular one was from Oak Class.

IMAG0078There were a number that had been decorated with graphics and very well executed designs (as you’d expect) along with the quirky and fun. I quite liked the ‘Coffee Table, Coffee Table’ and ‘Table to Die For’. On the quirky and subversive was this inverted table-come planter. Another table that caught my eye was ‘Exhibit yourself’ which had completely deconstructed the table and turned it into a pole-dancing platform!

There were only a couple that didn’t really do anything for me. One had some licorice allsorts spilled across and lacquered, another with digestive biscuits, I also wasn’t entirely convinced by the loud speakers & Mp3. Just my personal opinion.

The WFT award this year definitely went to ‘Shadows of a Table’ – you have to go along and see this in person! No photo can do it justice,part Alien, part Necromicon it positively broods in the corner looking down on the other tables and viewers alike.

And the winners are: (these are the official competition winners in two categories, Junior and Grafikea)

Junior

Beware the Table First Prize went to this entry from St Bede’s Catholic College. Transforming their table into a weird and ferocious monster. This is right by the entrance so keep an eye out at ankle level!
Delectable Second Prize went to Delectable from Lime Class at Kingsweston School. I had a long chat with one of the Specialist Teachers about the ASD Unit and how all the kids had contributed to designing their tables. In total there are 6 tables from Kingsweston showing creativity and ingenuity.

In addition to Delectable & the Bristol Bridge, there are 4 other tables from the other classes in the ASD unit. I’ll let you find them in the exhibits, suffice to say that you have to look at the identification cards to know they’re from Kingsweston, the quality is that high.

You Scream We Scream Also from St Bede’s this beach scene obviously captured the imagination along with Third place. Perhaps the title of ‘You Scream, We Scream’ helped.

Grafikea

Entemology First Prize went to a stunning entry from Helen Ward; Entomology. Each of the butterflies is cut from coloured paper and laid out as you might expect in any Victorian collectors house or museum.

My apologies to Helen for the poor quality photo, please visit the exhibition to see the exquisite detail that has gone into this table and also take a look at her website for more images and additional background on the artisan paper and history behind the butterflies.

Cork Second Prize went Cork from Jack Patient, a fun table surrounded by colourful corks.
Production Line Error This entry, entitled ‘Production Line Error’ from Dave Stannard won Third Place. A quirky mix-up between a table and chair.

Congratulations to everyone that took part, all the tables are available to buy from the artists so head down to the Old Fire Station for the opportunity to take home some local art!

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An interactive stroll around Bristol Docks and become part of a story set in 1885

Take an interactive stroll around Bristol Docks and become part of a story set in 1885

Sam and I stopped by the Watershed yesterday to try out a new blend of storytelling and technology. Picking up our PDAs and donning in-ear headphones, we were invited to step back in time and experience a slice of Bristol circa 1885.

Over the next 90 minutes we walked around the historic waterfront area (starting at the Watershed, round to the Arnolfini, over the swing bridge, down to the SS Great Britain, back over to the Gasworks, ending up at Canon’s Marsh Amphitheatre) as our stories unfolded.

Sam followed the story of the unlucky Maude trying to escape her evil Uncle, whilst I stumbled over a murder to solve with the help of a nearby galley boy. As their respective stories unfolded we dodged some of Bristol’s seedier characters outside the old jail where hangings regularly took place and helped load cargo ships with Guinness, bananas and timber for the colonies.

Sam had several mini games throughout her journey and by successfully completing each, Maude’s story progressed.

My murder mystery was a proper whodunit with half a dozen likely contenders. Having worked out the full story, I then had to decide whether to turn the guilty party in (knowing the hangman’s noose would be waiting) or let them escape to America…

All really good fun, and surprisingly informative about Bristol’s history without being a dull audio tour, “Press 5 for more information about street vendors…”

Back in the Watershed we had a chat with Tom Bennett, the guy behind Interactive Places, about the experience and what the future holds.

Tom is working out of the Pervasive Media Studio and that pervasive, locative technology was integral to the walk (a GPS PDA worn pendant style with in-ear headphones). By and large, however, the technology was almost invisible, there were only a couple of times that the technology ‘got in the way’. Sam’s lost its GPS fix once and one of her games didn’t want to finish; both times sorted themselves out within minutes and everything else worked fine.

In addition to providing a great afternoon stroll, Tom really wanted to know how people got on with the system and what they’d like more of in the next version.

Both Sam and I wanted more direct engagement in the storyline with some element of multi-threading, like the “Choose Your Own Adventure” series from the early 80’s to mid-90’s. That is certainly in Tom’s plan but he also pointed out that some people has asked for more history & background to be included, whilst others had asked for more mini-games and side plots. So lots of opportunities!

If you want to spend a great hour and a half wandering around Bristol’s Habourside and help out one of our upcoming innovative entrepreneurs, then pop along to the Watershed anytime between 11am and 5pm until Sunday, 26 April and say “Hi” to Tom.

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